![]() Players must navigate through these levels, utilizing their skills and power-ups to survive. ![]() The game consists of several stages, each filled with enemies, obstacles, and challenging boss battles. Players can choose between four unique characters, each with their own abilities and weapons. This famous Konami code unlocks various power-ups and weapons.Ĭontra offers multiple paths to complete the game, providing a high level of replayability. Patrick, thank you.Enter this code at the title screen to unlock 30 lives.Īctivating this code grants the player extra continues. That said, it looks like that comments section was the time and place where Patrick turned me on to Sakimoto and Iwata’s work on Gauntlet IV. But man, Gilbert and Antista were insufferable dickwads on that episode. Speaking of which, given the chat at the end of the episode about the Golden Axe episode and Genesis bashing, I went back and checked the comments….Yup, that was me taking up half the freaking comments section, going to bat for the Genesis. It’s grown on me, especially the ending track, but even as a Sega nerd, I was all about SC3. I gotta say, I loved Super Contra 3 back in the day but I was not a huge fan of Hard Corp’s music. The game sucks, but the OST is considered by some to be the best. If folks here haven’t yet, you all need to go out and listen to the MSX2 version. Hey Brett and Patrick, another great episode! Gotta say, I loved hearing the arcade versions back to back with the NES versions.
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